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Informatics
Participation
Governance
Communications
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E-learning
E-learning is the use of information and computer technologies to create learning experiences. E-learning can be presented in the form of stand-alone courses, virtual classroom courses, learning games and simulations, embedded e-learning in software, blended learning (mix of traditional and digital learning strategies), mobile learning or knowledge management.

ECAT
Electronic Catalogue of Names of Known Organisms, one of the GBIF Work areas.

EDIT
European Distributed Institute of Taxonomy - www.e-taxonomy.eu.

Encyclopedia of Life, EoL 
The Encyclopedia of Life - www.eol.org.

EuroGEOSS
A project proposal in the EU 7th framework addressing a European approach to developing sustained operational capacities for GEOSS (see GEOSS).

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